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Unreal Engine "secure" Query Buffer Overflow Vulnerability Advisory Available in Danish 

Secunia Advisory: SA11900  
Release Date: 2004-06-22
Last Update: 2004-07-06

Critical:
Highly critical
Impact: System access
Where: From remote
Solution Status: Vendor Patch

Software:Unreal Engine

CVE reference:CVE-2004-0608 (Secunia mirror)

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Description:
Luigi Auriemma has reported a vulnerability in the Unreal Engine, which can be exploited by malicious people to compromise a vulnerable system.

The vulnerability is caused due to a boundary error within the processing of secure queries, which are used to verify that a queried server is a legit Unreal server. This can be exploited to cause a buffer overflow by sending an overly long challenge string to a vulnerable server.

Successful exploitation may allow execution of arbitrary code.

The following games are reportedly affected:
* DeusEx (build 1.112fm and prior)
* Devastation (build 390 and prior)
* Mobile Forces (build 20000 and prior)
* Nerf Arena Blast (build 1.2 and prior)
* Postal 2 (build 1337 and prior)
* Rune (build 107 and prior)
* Tactical Ops (build 3.4.0 and prior)
* TNN Pro Hunter
* Unreal 1 (build 226f and prior)
* Unreal II XMP (build 7710 and prior)
* Unreal Tournament (build 451b and prior)
* Unreal Tournament 2003 (build 2225 and prior)
* Unreal Tournament 2004 (prior to build 3236)
* Wheel of Time (build 333b and prior)
* X-com Enforcer

Solution:
The vulnerability has been addressed in Unreal Tournament 2004 (build 3236 and later).

Only play multi-player games on trusted, local networks.

Provided and/or discovered by:
Luigi Auriemma

Changelog:
2004-07-06: Added CVE reference.

Original Advisory:
http://aluigi.altervista.org/adv/unsecure-adv.txt



Please note: The information that this Secunia Advisory is based on comes from a third party unless stated otherwise.

Secunia collects, validates, and verifies all vulnerability reports issued by security research groups, vendors, and others.

3 Related Secunia Security Advisories

1. Unreal Engine Web Server Logging Denial of Service
2. Unreal Engine Class Name Format String Vulnerability
3. Unreal Engine Multiple Vulnerabilities


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If you have new information regarding this Secunia advisory or a product in our database, please send it to us using either our web form or email us at vuln@secunia.com.

Ideas, suggestions, and other feedback are most welcome.








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