eEye Digital Security and NGSSoftware have reported a vulnerability in RealPlayer and RealOne, which potentially can be exploited by malicious people to compromise a user's system.
The vulnerability is caused due to a boundary error in a 3rd-party compression library (DUNZIP32.dll) when processing skin files. This can be exploited to cause a buffer overflow via a specially crafted skin file.
Successful exploitation allows execution of arbitrary code.
The vulnerability affects the following versions:
* RealPlayer 10.5 (prior to build 126.96.36.1996)
* RealPlayer 10
* RealOne Player v2
* RealOne Player v1
* DynaZip (prior to version 5.00.04)
* DynaZip Max (prior to version 6.00.01)
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