|
Quake3 Engine Denial of Service Vulnerability
|
|
Secunia Advisory:
|
SA14811
|
|
|
Release Date:
|
2005-04-05
|
|
Last Update:
|
2005-11-15
|
|
Popularity:
|
8,078 views
|
|
|
Critical:
|
 Less critical
|
|
Impact:
|
DoS
|
|
Where:
|
From remote
|
|
Solution Status:
|
Unpatched
|
|
| Software: | Quake3 Engine 1.x
|
|
|
Secunia CVSS-2 Score:
|
Available in Secunia business solutions
|
|
|
Subscribe:
|
Instant alerts on relevant vulnerabilities
|
|
| Advisory Content (Page 1 of 3) | [ 1 ] [ 2 ] [ 3 ] | |
|
Description: Luigi Auriemma has reported a vulnerability in the Quake3 Engine, which can be exploited by malicious people to conduct a DoS (Denial of Service).
The vulnerability is caused due to an error in the engine when handling commands longer than 1022 characters. This can be exploited to disconnect all clients by sending a big message.
The vulnerability has been reported in the following software:
* Call of Duty 1.5b and prior.
* Call of Duty: United Offensive 1.51b and prior.
* Call of Duty 2 version 1.0.
* Quake III Arena 1.32 and prior.
* Return to Castle Wolfenstein 1.41 and prior.
* Soldier of Fortune II: Double Helix 1.03 and prior.
* Star Wars Jedi Knight II: Jedi Outcast 1.04 and prior.
* Star Wars Jedi Knight: Jedi Academy 1.0.1.0 and prior.
* Wolfenstein: Enemy Territory 1.02 / 2.56 and prior.
Change Page: [ 1 ] [ 2 ] [ 3 ]
|
|
|
Track this Secunia Advisory
|
Customers of the Secunia Vulnerability Intelligence solutions will automatically receive updates when new information regarding this advisory is released.
Read more about our Vulnerability Intelligence solutions and what they can do for you and your company.
|
|
|
About this Secunia Advisory
|
Please note: The information that this Secunia Advisory is based on comes from a third party unless stated otherwise.
Secunia collects, validates, and verifies all vulnerability reports issued by security research groups, vendors, and others.
|