NOTE: The text on this page is written by CVE MITRE and reflects neither the opinions of Secunia or the results of our research. All data on this page is written and maintained by CVE MITRE.
Description:
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.