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CVE Reference: CVE-2008-6441

NOTE: The text on this page is written by CVE MITRE and reflects neither the opinions of Secunia or the results of our research. All data on this page is written and maintained by CVE MITRE.

Original Page at CVE MITRE:
CVE-2008-6441

Description:
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.

CVE Status:
Candidate

References:

XF
  http://xforce.iss.net/xforce/xfdb/45088
  http://xforce.iss.net/xforce/xfdb/45089
  http://xforce.iss.net/xforce/xfdb/45090

SAID
  Secunia Advisory: SA31854

OSVDB
  48290
  48291

MISC
  http://aluigi.altervista.org/adv/unrealcfs-adv.txt

FULLDISC
  http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0190.html

BUGTRAQ
  http://www.securityfocus.com/archive/1/archive/1/496297/100/0/threaded

BID
  31141


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